Wolf Character Progress 3

More of the same, just plugging away at the Quad Draw in between other illustration work. The hard part is done, joining the face to the body is always the trickiest thing to do for me. I still have some tidying up once finished, e.g. even distribution of polys across the surface. I test my mesh by mirroring it to the other side, seeing if the shape is what I’m looking for, and it is!