Week 1

Starting to model a character for animation. I want to get back into rigging and get better at it. Looking back at when I first started working in Maya, I can’t believe what would once take me a week to model now takes a couple of hours.

I started doing that mech over there but realised I can’t do much with it yet. So I put it aside for now and modelled this little Trickdragon character of mine. With this character I can do a muscle simulation on the belly to make it jiggle and add some fire visual effects!

I will be working in MARI for the first time to paint this character too. And some ZBrush to do textures. Should be fun.